#include "U2Geometry.h"



U2EG_NAMESPACE_USING

U2Point::U2Point(void)
{
	x = 0.0f;
	y = 0.0f;
}

U2Point::U2Point(u2real x, u2real y)
{
	this->x = x;
	this->y = y;
}

U2Point::~U2Point(void)
{
}
